Posts tagged ‘xbox 360’

Mass Affected

This is a non-spoiler post. Please keep the comments spoiler free as well.

I finished Mass Effect 2, and it was even better than the first one!

I’m a reader. I love books. When I’m reading a good story, I find it hard to put down. There’s always a point in the last third of a book where the plot kicks into high gear and starts the downhill rush towards the denouement. I have to be careful about when I get to that point in a book because once I get there I absolutely have to finish it before I can do anything else.

Mass Effect 1 and 2 affect me the same way. I actually started the last mission in ME2 much too late at night and finally had to tear myself away around 2 am but before I actually finished the game. So all day the following day at work, I was counting the hours until I could get back on and finish.

I enjoyed Mass Effect 2 as much as I had hoped to and much more than I expected to. I blame my hesitance to start the game on my lowered expectations and on the crappy marketing leading up to release. All of the talk about a darker tone, and  the awful preview videos with Jack, had me concerned that they were taking Mass Effect more towards a Dragon Age style which I didn’t enjoy much.

Turns out my fears were totally baseless, I enjoyed all of the new characters, including Jack (which I was really surprised about). I was just as (or more actually) emotionally involved in the story. The Mass Effect games are part of a very small group of games (like KOTOR, oddly enough) where my emotional investment in the characters is just as deep as it is when I read a novel. I think it is a combination of “good enough” facial and body animation combined with excellent voice work, good writing, and just enough choice allowed in the dialogue trees. Having fully voiced dialogue for both my character and for non-player characters keeps the immersion level high. Limiting the character customization so that non-player reactions to my character’s appearance is appropriate (don’t refer to me as a boy if I look like I’m 60 years old). With immersion maintained at such a high and consistent level, it is much easier for me to develop a bond with my digital teammates.

So if you are into Science-Fiction, space opera, adventure stories, I highly recommend playing both Mass Effect games. You don’t have to play the first to enjoy the second, but it is a better experience having played both.

D, R, effing, M.

DR-effing-M. *sigh*

I am reminded of the following quote:

Only two things are infinite, the universe and human stupidity, and I’m not sure about the former. – Albert Einstein

Ubisoft has decided that they do not want to learn from the experiences of EA and 2K Games.

PC Gamer has an article about how Ubisoft is requiring an internet connection for Assassins Creed 2 for the PC. That’s not just for registering the game initially, or launching the game, but for the entire time the game is running. So your router goes down, or your 2 year old son unplugs your modem? You get kicked out of your game. When your connection comes back up you’re at the last checkpoint you reached. Hopefully there are a lot of checkpoints in the game.

There’s a follow up at PC Gamer where Ubisoft tries to address their concerns, but the only thing I got from it is that they don’t have a firm grasp on reality.

What it boils down to is that they are trying to combat piracy. They are trying to sell this system as a value add, by saying that you don’t have to have the disc to play, that you can install as many times as you want, and that your save games will be stored on a server. What they don’t seem to understand, though, is that when I buy a single player game, I don’t want to have to worry about launch day player floods of the authentication server. I understand, and expect, that as part of the MMO experience, but I don’t want that in my single player experience. Ubisoft doesn’t even believe that it is unhackable. So, once again, people of rip off the company will be able to play however they want and paying customers get to deal with the hassle.

Let me explain something to Ubisoft. I haven’t played Bioshock. I didn’t buy it for PC because of all of the problems 2k had with their server-based DRM scheme. There were plenty of other games for me to play at the time, so why purchase something that is going to cause me frustration. I also didn’t buy it for Xbox 360, since I didn’t want to encourage bad behavior. Not a big deal, right? That’s just one sale. Well not exactly. I’m not buying Bioshock 2 either. Not because of any DRM of 2k boycott, but because I never played the first one, and I feel I would be missing out on the full experience by not having played the first game.

This whole debacle is very timely. I didn’t play Assassin’s Creed 1 because of some of the reviews it got about repetitiveness, and I was deep into several other games at the time. Generally this means that the window of opportunity for me to get into a franchise is closed. Assassin’s Creed 2 has been getting such good reviews, though that I thought about picking up both games for my 360. I was actually in Best Buy this last weekend and had both games in my hand. I didn’t end of buying them, but only because I decided I should check with friends and see if I really needed to play the first game or I would be better off watching some Youtube cut-scenes. Boy am I glad I didn’t buy those games now. So Ubisoft has cost themselves two sales from me, and likely any additional sales on the franchise since I’ll be so far behind on the story.

As rants go, this one is pretty weak, but I’m not really pissed off so much as exasperated. You would think that gaming companies would look at case studies of what the music industry went through already, or at least what other gaming companies have already tried and failed at.

It reminds me of a corporate reorganization at a former job. We had a full IT department meeting, where the CIO outlined a reorganization we were going to do. Instead of grouping staff by technical skills (team of Java devs, team of Oracle admin, and so on) we were instead going to be grouped by business area/process. This meant that a team in charge of a specific business area would have one or more developers (of different skills sets like Java and Progress), a DBA, a tester, etc. The funny thing about the meeting was the CIO introduced the idea by saying it had been tried at other companies and never worked, but we were going to give it a shot anyway. I left wondering what the heck he was thinking.

So good luck to Ubisoft, trying to do nearly the same thing that EA, 2k, and others have already tried. I’m sure that you won’t have a multitude of issues every time a new game releases and thousands of players try to authenticate against your servers at the same time. I can’t imagine that you’ll have a horde of  angry customers calling support wanting to know why they can’t play their offline, single player game because your DRM servers are down for maintenance. I’m sure no one will mind in a couple of years when you decide to decommission the servers for old games, or really care if you decide to patch out the DRM at that time.

If you want to read some more about this, there’s some more good information and opinion over at both Rock, Paper, Shotgun! and Ars Technica.

Personally, I’m not committing myself to a boycott of the company or anything. I’m not going to start rage posting on forums or signing a petition. I’m just not going to buy the game and then move on with my life. I suppose I may be tempted at some point to buy an Ubisoft game despite the DRM, but right now I can’t think of a game that I’m looking forward to enough that I’d be willing to deal with that kind of DRM. Assassin’s Creed certainly isn’t interesting enough for me to bother. I have so many more convenient ways to spend my entertainment time.

Mass Effect 2 is Amazing

Mass Effect 2This post is 100% spoiler safe.

I absolutely loved Mass Effect 1. Not only was it one of the main reasons why I bought an Xbox 360, but it is on a fairly short list of games that I’ve finished.

With Mass Effect 2 coming out at the same time as Star Trek Online, I decided to hold off on buying the game for a couple of weeks. I knew I would be able to play both at once, and I wanted to get enough time in the headstart and get to Commander rank and qualify to captain an Akira class.

Also, I was a bit hesitant about whether or not the sequel would live up to my expectations. Quite a bit of the recent marketing for the game was hinting at a fairly dark tone. After trying to play Dragon Age: Origins and failing to get hooked, I wasn’t sure that I would enjoy a darker look at the Mass Effect universe.

After Bryn’s promotion to Commander earlier this week, I decided it was time to pickup Mass Effect 2. Plus, I didn’t want to wait too much longer to pickup and play it, because I have a feeling that it is going to be hard to avoid spoilers soon on the various blogs and podcasts, not to mention twitter.

So around 11:30 or so I unwrapped the box and popped the disc into my Elite.

I finally tore myself away from the game and staggered to bed around 5 am. At some point during the play session, I started looking at the clock on my phone and calculating how much sleep I really had to have.

All my concerns about the darker tone and disappointed expectations were forgotten in the first 60 seconds.

That’s all I’m going to say about the game right now, except you’re really missing out if you don’t finish ME1 first. I don’t think that I would be having the same emotional response to ME2, had I not already “lived” through the prior events in Sheppard’s life. I know a few people who are struggling a bit to get through it, but in my opinion the payoff is well worth it.

Then again, games are supposed to be fun. So if you didn’t like ME1, I can completely understand why you wouldn’t want to grind through it before starting ME2.

Man-cave Upgrade

24" of Gaming GoodnessAs a Christmas followup to my September PC upgrade, I bought a Samsung 24″ 1080p LCD monitor. I’d been watching the sale adds for a while waiting for the price to drop, and Best Buy made me an offer I couldn’t refuse about two weeks before Christmas. Continue reading ‘Man-cave Upgrade’ »

Looking Back at 2009

I think 2009 was a good year for games, even MMOs. Sure WoW is still on top, Warhammer continues to struggle, there’s not been any revolutionizing innovation in the MMO genre, but I don’t really care about any of that. All of the games I started the year playing (EVE and LoTRO) I still enjoy, and I found a new game (Champions) that I like an expect to be playing through the whole of 2010. Continue reading ‘Looking Back at 2009’ »

Arkham Asylum – Partial Review

Thank you Mr. UPS Man! on Twitpic On Wednesday, the UPS guy dropped off my copy of Batman: Arkham Asylum.

I’ve been able to put about five or six hours into the game so far, which means I’ve seen most of the basic gameplay including a boss battle or two.  I was pretty happy with the demo and I was hoping the game would be as fun.  I have been surprised and thrilled to find that the full game is better.  This is the best Batman game that I’ve every played.  It does an amazing job of delivering the experience of being Batman, like Spiderman 2 and Hulk: Ultimate Destruction did for their respective characters.

Tycho at Penny Arcade sums up my feelings well:

We wrapped up Batman yesterday, and it was unrelenting in its quality. I hope you already know that for yourself – that you have maneuvered its perils and triumphs firsthand, and are aware that developer Rocksteady has delivered a cornerstone experience that defines what the medium was about in the year of our Lord two-thousand and nine.

I especially like the description of this game as having unrelenting quality.  The opening cut scene, the voice work, the animations, the mid-game cut scenes, the mechanics, the boss fights, everything I’ve seen and played so for in this game has been excellent.

If you’re a Batman fan, this is a must buy.

Yay! No More Spacebucks

Ars has an interesting article about some coming updates to Xbox Live.  Most of the items I’m pretty lukewarm about: games on demand (basically downloads of full-sized games like what you’d get through Steam) and easier ways to find/buy content (more UI changes).  The big news that I’m exciting about is that they are going to start listing prices in actual dollars (or whatever your local currency is) and allowing purchases using credit cards.  You’ll still be able to use points and buy point cards, but it won’t be forced on you.  Using the marketplace always felt like being at a fair or carnival where everything required even numbers of tickets that you could only by in odd numbered batches.

I really never thought Microsoft would drop using points for their marketplace, and was one of the few features I envied PS3 owners.

LoTRO 360

The Lord of the Rings Online for the Xbox 360 rumor has been making the rounds again.  The first one I saw was from Destructoid.  It was posted on April 1st, so I immediately assumed it was a joke, but if you check the comment thread Brad does say on the following day that it’s not an April Fool’s joke.  Tony at MMeOw picked it up as did Massively both of which source the Destructoid post.  Massively also references Joystiq who references Destructoid as well and followed up with Turbine PR:

“We’re not talking about what we’re working on specifically, only that we’re making a console MMO and actively working with Microsoft and Sony.”

Turbine has admitted working on a console MMO apparently planned for both the Xbox 360 and the PS3, but it’s much more likely to be a new design rather than a port of the existing game.  Jaxom92 makes several good points, but the biggest one is the controller/keyboard problem.  With the exception of Final Fantasy XI, all MMO’s have been designed around mouse and keyboard.  To go to a controller, the game would have to be drastically changed.  Either the game would have to be simplified or the pacing would have to be changed.  The alternative of course is to require players to get a USB keyboard to plug in or provide a peripheral, after all everyone was willing to buy a plastic guitar.  Even then you have an ergonomic issue.  When I play my 360, I play on the couch.  I’m not going to spend hours on the couch with a keyboard in my lap and a mouse on the armrest.

Now Excited for Arkham Asylum

Growing up Batman and Spider-man were my two favorite superheroes.  My experience of both were limited to Saturday morning and weekday afternoon cartoons.  Living in a small town, I didn’t get any exposure to comic books until I got to college.  I’ve enjoyed the recent reboot of the Batman movie franchise and I loved the Spider-man movies, although the last one was the worst of the three.  I’m also reading some of the classics.  Currently I’m reading Frank Miller’s Batman: Year One, and I’m planning to get Batman: The Dark Knight Returns and Batman: The Long Halloween next.

So despite being a Batman fan, I wasn’t really looking forward to Batman: Arkham Asylum until I saw this video over at Destructoid.  If you like the Frank Miller era Batman, go watch this now.  The game play looks good, the atmosphere looks awesome, and the graphics look fantastic.  It sounds so minor, and it’s not something I’ve really though much about, but I think Batman’s cape is a major element to the character and this game really seems to have nailed it.

Fable 2 Follow Up

Last time I posted, I was enjoying Fable 2 but not loving it.  It turns out that I didn’t have to restart my character.  Apparently I had turned off the game without saving my progress so the marriage and a couple of evil actions I had performed were undone.

After sinking fifteen more hours into the game, I can now say that I’m loving it.  I think the major problem was getting over the initial learning curve.  There are so many activities, with very little structure, that you can get to a point where you are missing some expressions that you need but haven’t yet gotten.  That’s how I got into the situation where my character was married, his wife was constantly asking for sex, yet he hadn’t picked up the social action needed.

Having completed the sortyline as a good/pure character.  I’m working through the story again as an evil character.  I haven’t decided yet is he’s going to be totally corrupt or not.

The story itself is very good and there are several interesting moral choices that come up when playing.  Some choices even have game play repercussions.